Playable Alpha prototype

2135: Humanity's Crisis

A sci-fi choose-your-path crisis-management game inspired by classic adventure books. Pick a scenario, make hard decisions, and see what kind of future humanity earns.

Game overview

Choose the crisis. Manage the fallout.

In 2135, players choose from a range of grounded, speculative, and fantastical crisis scenarios. Each run is about weighing imperfect choices and trying to keep humanity alive through cascading consequences.

The current version is an Alpha prototype, so the page will stay simple while the game is still growing. Screenshots, itch.io details, and more specific feature notes can be added here as they are ready.

Launch roadmap

From prototype to launch-ready crisis simulator.

2135 is currently focused on proving the core loop before final art, audio, and launch polish. Dates are directional and may shift as playtesting shapes the game. You may experience unpolished images, audio, and other media that are merely placeholders at this time.

Current phase

Prototype Alpha

Core systems are playable, including scenario selection, MORA briefings, directives, status tracking, broadcasts, endings, and the Legacy Log.

Next 2-3 weeks

Alpha Content Lock

Stabilize the model scenario, tighten the turn structure, reduce friction, and gather early feedback on whether a full run feels fun without explanation.

After alpha lock

Scenario Expansion

Build out the first launch scenarios with distinct questions, broadcasts, endings, and play lengths so each crisis feels meaningfully different.

Writing and feel

Voice, Tone, and UX

Refine MORA, newscasts, status screens, directives, and endings so the game feels dark, funny, readable, and easier to understand moment to moment.

Production pass

Art, Audio, and Interface

Replace placeholders with a consistent retro sci-fi direction, improve screen fit and accessibility, and add scenario-specific presentation polish.

Final stretch

Closed Beta and Release Candidate

Test complete playthroughs, balance difficulty, verify browser play, prepare the itch.io page, and move into launch prep once major rewrites are complete.

Alpha media

Screenshots and scene art

A look at the current sci-fi interface, world view, and GLAM World News broadcast presentation used while the Alpha continues to develop.

Pixel-art Earth viewed from space in 2135: Humanity's Crisis
Global crisis view
Directive Transmission screen from 2135: Humanity's Crisis
Directive transmission interface
GLAM World News female newscaster scene art
GLAM World News broadcast art
GLAM World News male newscaster scene art
Alternate broadcast anchor art